|
dark | Contents of room not visible (except to "examine") |
|
male | Character is male (for pronoun substitutions) |
|
female | Character is female (for pronoun substitutions) |
|
hidden | for REALLY hiding objects and exits! |
|
haven | Safety, or free of spells and forced transports |
|
linkok | OK for anyone to link exits TO this room |
|
jumpok | OK for anyone to teleport to this room |
|
buildok | OK for anyone to link exits FROM this room |
|
sticky | This object goes home immediately when dropped |
|
puzzle | If set for room, force drop all on "home" or "@tele" |
|
abode | OK for anyone to set their home to this room |
|
grand | This room is huge; entrances, exits are silent |
|
book | Anyone can "sign" this object, adding text |
|
once | Used with book: a second signature replaces the first |
|
god | This player is a god (#1 is always a god) |
|
wizard | This player is a wizard and can help with rooms/exits |
|
aide | This player can help the owner with thing type objects |
|
builder | The player is permitted to build things and rooms |
|
activated | This object is now activated |
|
bounce | This object returns you when dropped |
|
homebase | Sets this room as the homebase (for CTF) |
|
teamflag | sets this object as the teamflag (for CTF) |
|
datestamp | if set, a datestamp shows in book objects |
|
nonwall | if set, player cannot write on writeable walls |
|
ctf | for rooms, players, things (for CTF) |
|
weapon | if set, the @mkacc and @mkhit can be used (for CTF) |
|
armor | if set, the @mkarmor can be used (for CTF) |
|
perishable | if set, this item is not permanent |
|
selling | flag for an object to be sold |
|
health | item is for restoring health (for CTF) |
|
bank | item is a bank, can only be set on rooms |
|
money | if set, you can earn credits, and will need to spend |
|
| |
|
|
Commands like @fail, @ofail, @success, and @osuccess set messages to be |
@wall message | Sends a message to all connected players. |
|
@stats player | Outputs statistics. Player can be omitted. |
|
@chown object = owner | Grants an object to another player. |
|
@pcreate name = password | Creates a new player. |
|
@tcreate team = password | Creates a new team. |
|
@password name = password | Changes a password. |
|
@teleport name = #location | Teleports an object. |
|
@boot name | Disconnects a player (for now). |
|
@clean | Sends nonplayers and sleeping players home |
|
| from this room. |
|
@find name | Finds objects with the specified name. |
|
@recycle object | Recycles the specified object. |
|
@toad player = newowner | Turns a player into a toad. There's no going back! |
|
| If newowner is not specified, possessions recycled. |
|
@dump | Writes the database to disk immediately. |
|
@shutdown | Shuts down the mud. Implies @dump. |
|
@reload | Reloads code from mudlib.pl. Implies @dump. |
|
@sweep | sweeps all things from one room to another |
|
@nuke | Mass recycle of items in a room - Use with Caution! |
|
freelist | Shows the gaps in the internal IDs |
|
vercont | Verifies the contents lists of items |
|
listusers | Lists all the current players with flags |
|
| |
|
|
The say command is used to speak to other players in the room.